Tower
Climb the tower one level at a time: a safe door carries your multiplier up, a bomb ends the run. Cash out whenever you like.
How to play
The tower has nine levels and every level shows three doors. Some of them are trapped and the rest are safe; how many are trapped is set by the difficulty you pick before the climb starts. Open a safe door and your multiplier climbs to the next level; open a trapped one and the run is over, the stake with it.
You may cash out at any point, and the multiplier already earned is yours. The doors are drawn fresh for each level the moment you first touch it, and nothing about a level exists before that — so the odds of the next door are always the odds you can see.
- Easy — one trapped door in three: a level pays x1.46
- Medium — two trapped in three: a level pays x2.91
- Hard — two trapped in four: a level pays x1.94
- Nine levels; the run ends by itself at the roof, paying the top multiplier
- Cash out at any time; reaching the roof pays the same as cashing out there